Senior Character Artist / Character Art outsource supervisor @ Riot Games, League of Legends
prevs. WoW, Fortnite, Runescape
https://linktr.ee/bernardocristovao
January 2026 – Present · League Next
Senior Character Artist / Character Art Outsource Supervisor
Supporting and helping lead our external character art teams through feedback, paintovers/sculptovers, documentation, visual cohesion, implementation, production, and scheduling. All I can say for now :)
May 2025 – December 2025 · Cosmetics CoDev
Senior Character Artist / Character Art Outsource Supervisor
Character Artist on Prestige Veiled Lady Morgana; Character Outsource Supervisor across 30+ skins spanning 14 different thematics. Responsibilities included managing and supporting external artists through feedback, paintovers, sculptovers/model adjustments, visual cohesion and style documentation, as well as internal passes, production, and scheduling support.
Senior Character Artist, World of Warcraft
Senior 3d Artist @ Rovio's Battle Studio
Responsibilities:
- 3d character art;
- visual development / art style research
Dec 20 - Jul 21: "Hardhead Squad: MMO War"
Responsibilities:
- 3d character art;
- Help managing and supervising external 3d character art production
Oct 20 - Dec 20: "House Art Style"
Responsibilities:
- 3d character art;
- visual development / art style research
Worked on Fortnite @ DragonFly Studio: https://www.artstation.com/lapalex
DragonFly Studio is an art production studio working on AAA stylized games such as: Fortnite, Overwatch, League of Legends and Darksiders: Genesis.
Worked on a unannounced stylized fantasy MMORPG at Automaton Games until the company closed.
Responsibilities:
- visual development / R&D;
- 3d character art;
- character & environment concept art.
Worked as a Character Artist at Jagex for their flagship tittle: Runescape.
Role responsibilities:
- 3d character art;
- occasional concept art / early character visual development for new projects;
- assist outsourcing artists with feedback;
Worked as a Freelance Digital Sculptor for an upcoming miniatures series.
Worked as a Freelance Artist for Push VFX. Responsible for Character Art, Look Dev. and Prop modelling for multiple animation teasers and apps, main ones being:
_ "The Best Chocolate Cake in the World" animated teaser | Responsible for all character art (including designs) and Look development in early stages of production;
_ "A Quinta" | Animated TV series intro | Character Artist.
Worked as a 3d artist for the upcoming KickAlive mobile game: Kawaii Rooms